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Written by 21 August 2012
In this code, 3 lines with 3 different colors of red, green and blue rotate around the mouse cursor. If the mouse moves, these three lines follow the cursor and rotate around it again. You can use this code to increase the attractiveness of your website and attract the attention of your website visitors.
<!-- this script is provided by https://www.javascriptfreecode.com coded by: Kerixa Inc. -->
<style>
body {
background-color: #000000;
padding: 0;
margin: 0;
overflow: hidden;
}
</style>
<canvas id='world'></canvas>
<script>
// One of my first <canvas> experiments, woop! :D
var SCREEN_WIDTH = window.innerWidth;
var SCREEN_HEIGHT = window.innerHeight;
var RADIUS = 70;
var RADIUS_SCALE = 1;
var RADIUS_SCALE_MIN = 1;
var RADIUS_SCALE_MAX = 1.5;
var QUANTITY = 3;
var canvas;
var context;
var particles;
var mouseX = SCREEN_WIDTH * 0.5;
var mouseY = SCREEN_HEIGHT * 0.5;
var mouseIsDown = false;
function init() {
canvas = document.getElementById('world');
if (canvas && canvas.getContext) {
context = canvas.getContext('2d');
// Register event listeners
window.addEventListener('mousemove', documentMouseMoveHandler, false);
window.addEventListener('mousedown', documentMouseDownHandler, false);
window.addEventListener('mouseup', documentMouseUpHandler, false);
document.addEventListener('touchstart', documentTouchStartHandler, false);
document.addEventListener('touchmove', documentTouchMoveHandler, false);
window.addEventListener('resize', windowResizeHandler, false);
createParticles();
windowResizeHandler();
setInterval(loop, 1);
}
}
function createParticles() {
particles = [];
for (var i = 0; i < QUANTITY; i++) {
var particle = {
size: 1,
position: { x: mouseX, y: mouseY },
offset: { x: 0, y: 0 },
shift: { x: mouseX, y: mouseY },
speed: 0.01 + Math.random() * 0.04,
targetSize: 1,
orbit: RADIUS * .5 + (RADIUS * .5 * Math.random()),
};
particles.push(particle);
}
particles[0].fillColor = "#ff0000";
particles[1].fillColor = "#0000ff";
particles[2].fillColor = "#009900";
}
function documentMouseMoveHandler(event) {
mouseX = event.clientX - (window.innerWidth - SCREEN_WIDTH) * .5;
mouseY = event.clientY - (window.innerHeight - SCREEN_HEIGHT) * .5;
}
function documentMouseDownHandler(event) {
mouseIsDown = true;
}
function documentMouseUpHandler(event) {
mouseIsDown = false;
}
function documentTouchStartHandler(event) {
if (event.touches.length == 1) {
event.preventDefault();
mouseX = event.touches[0].pageX - (window.innerWidth - SCREEN_WIDTH) * .5;;
mouseY = event.touches[0].pageY - (window.innerHeight - SCREEN_HEIGHT) * .5;
}
}
function documentTouchMoveHandler(event) {
if (event.touches.length == 1) {
event.preventDefault();
mouseX = event.touches[0].pageX - (window.innerWidth - SCREEN_WIDTH) * .5;;
mouseY = event.touches[0].pageY - (window.innerHeight - SCREEN_HEIGHT) * .5;
}
}
function windowResizeHandler() {
SCREEN_WIDTH = window.innerWidth;
SCREEN_HEIGHT = window.innerHeight;
canvas.width = SCREEN_WIDTH;
canvas.height = SCREEN_HEIGHT;
}
function loop() {
if (mouseIsDown) {
RADIUS_SCALE += (RADIUS_SCALE_MAX - RADIUS_SCALE) * (0.02);
}
else {
RADIUS_SCALE -= (RADIUS_SCALE - RADIUS_SCALE_MIN) * (0.02);
}
RADIUS_SCALE = Math.min(RADIUS_SCALE, RADIUS_SCALE_MAX);
context.fillStyle = 'rgba(0,0,0,0.05)';
context.fillRect(0, 0, context.canvas.width, context.canvas.height);
for (i = 0, len = particles.length; i < len; i++) {
var particle = particles[i];
var lp = { x: particle.position.x, y: particle.position.y };
// Rotation
particle.offset.x += particle.speed;
particle.offset.y += particle.speed;
// Follow mouse with some lag
particle.shift.x += (mouseX - particle.shift.x) * (particle.speed);
particle.shift.y += (mouseY - particle.shift.y) * (particle.speed);
// Apply position
particle.position.x = particle.shift.x + Math.cos(i + particle.offset.x) * (particle.orbit * RADIUS_SCALE);
particle.position.y = particle.shift.y + Math.sin(i + particle.offset.y) * (particle.orbit * RADIUS_SCALE);
// Limit to screen bounds
particle.position.x = Math.max(Math.min(particle.position.x, SCREEN_WIDTH), 0);
particle.position.y = Math.max(Math.min(particle.position.y, SCREEN_HEIGHT), 0);
particle.size += (particle.targetSize - particle.size) * 0.05;
if (Math.round(particle.size) == Math.round(particle.targetSize)) {
particle.targetSize = 1 + Math.random() * 7;
}
context.beginPath();
context.fillStyle = particle.fillColor;
context.strokeStyle = particle.fillColor;
context.lineWidth = particle.size;
context.moveTo(lp.x, lp.y);
context.lineTo(particle.position.x, particle.position.y);
context.stroke();
context.arc(particle.position.x, particle.position.y, particle.size / 2, 0, Math.PI * 2, true);
context.fill();
}
}
window.onload = init;
</script><a target='_blank' href='https://www.javascriptfreecode.com' style='font-size: 8pt; text-decoration: none'>JavaScript Best Codes</a>
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